Like if some random stranger walked up to them and asked the time, they could rattle it off and get it on the money. I see this Mage having a natural inclination of Time. The real challenge for this Mage is to realize the rut they may be in and to climb out of the cycle. Or for others to motivate them for that matter. Because of this Mage’s starting outlook, it may be hard for them to be motivated. They’d have an eye for recognizing habits. This can lead to the Mage’s understanding identifying patterns with themselves or others. This Mage’s life may have been very routine and rhythmic, with patterns like Time itself. Perhaps Time has a noticeable effect on them like things seemingly moving too fast or slow around them. That while this or that important close thing tot hem may have ended, they are right that all things comes to an end, but new things are just beginning. Of course what they will come to realize is that, Time is a constant of things coming to an end and starting up again. This Mage may find issues in enjoying certain things because they know from experience all things come to this end. This Mage may have the unsettling knowledge of things like fate or destiny. The Mage of Time would be someone who knows or understands Time on their own personal level. It is for this reason that Time players seem to be the most abundant ghosts in the Dream Bubbles. It can be a taxing burden to carry knowing that even a slight mistake can lead to all your friends’ death, and even your own. To learn from the mistakes of a failed outcome and to not allow it to repeat again.
The Time player’s job is to use their powers over the time stream to produce as little doomed timelines as it takes to get to the end. Time is an ever flowing beat, never stopping, nor starting, for that matter.
Once that point comes and goes, the cycle repeats again, just like Time itself. While Space may deal with the creation of things, Time would be their end. It’s up to the Time player to understand and use stable time loops to clean everything up and keep them in check. Time deals with the repetition of things. It can range from the pattern we see in canon from musical instruments or related items, to something that just has a constant pattern to it that must be stopped or broken to initiate the Scratch. The main and key item linked with the Aspect is the Scratch Construct, found someone on the Land of the Time player.
#Mage time mage free#
So, you are free to interpret this as you like. However, unlike all of our Space players being Female, we have a nice even split for our Time players. As I stated I thought that Space may have a slight gender bias towards femininity, you can also argue then that Time has a masculine affinity. Time is the opposite of Space and is one of the 2 required Aspects in a successful session. A challenge for the Mage would be to broaden their horizons or see things from a different angle. As was also made clear with the examples above, these experiences are of both the good and bad.
Meulin had her mastery of matchmaking, able to make up the best ships of who would be best with who, and even having possibly the closest person to her change her life completely with deafening her, and even using her feelings and self to groom and conform her into his religion and practices. Examples of this in canon come in the form of Sollux having the voices of the imminently deceased, who spoke of their own Doom and of even Sollux’s, down to his blindness and double death. To even a point they can know even more than what Seers can gather from experience. Their own personal experiences give them a varied and sometimes completely unique outlook and understanding of their Aspect. Where the Mage is unique, is in just that. While Seers may have a broad library to tell them about their Aspect, they are all likely to learn and see the same things. They experience their Aspect, and from that they gather their understanding of what the Aspect is or means. I think that is a much better word than suffer for them. What I actually believe comes from their “suffering”, and a nice counter to Seers, is that the understanding and knowledge they have of their Aspect is biased to their own EXPERIENCES. While we see evidence in canon as to why this may have gotten started, I don’t fully agree with it. People have this idea that Mage’s suffer from their Aspect. Mage is the active understand or knowledge Class. Ah, the return of the Mage asks! Feels like it’s been forever since I’ve done one of those.